- Authors:
-
Brondino, Margherita; Dodero, Gabriella; Gennari, Rosella; Melonio, Alessandra; Pasini, Margherita; Raccanello, Daniela; Torello, Santina
- Title:
-
Emotions and inclusion in co-design at school: Let’s measure them
- Year:
-
2015
- Type of item:
-
Contributo in volume (Capitolo o Saggio)
- Tipologia ANVUR:
- Contributo in volume (Capitolo o Saggio)
- Language:
-
Inglese
- Format:
-
A Stampa
- Book Title:
-
Methodologies and intelligent systems for technology enhanced learning
- Publisher:
- SPRINGER
- ISBN:
- 978-3-319-19631-2
- Page numbers:
-
1-8
- Keyword:
-
Game design; co-design; gamification; cooperative learning; experience design; emotional engagement; inclusion; measure; children; schools
- Short description of contents:
- Co-design with children comes with methods and techniques for creating technological products with children, such as video-game prototypes. Whenco-design takes place in schools, learners’ involvement and enjoyment of co-design become crucial concerns for researchers. But how to measure emotions,more in general, and involvement in a co-design study with children? This paper presents a co-design study, run with a novel co-design method at school, forinvolving children in co-design groups and emotionally engaging them in producing game prototypes. It explains how emotional engagement and inclusion can be and were operationalized and measured in the co-design study, thereby providing feedback to co-design researchers interested in measuring the same constructs.
- Product ID:
-
87632
- Handle IRIS:
-
11562/924909
- Last Modified:
-
November 18, 2022
- Bibliographic citation:
-
Brondino, Margherita; Dodero, Gabriella; Gennari, Rosella; Melonio, Alessandra; Pasini, Margherita; Raccanello, Daniela; Torello, Santina,
Emotions and inclusion in co-design at school: Let’s measure them
Methodologies and intelligent systems for technology enhanced learning
,
SPRINGER
,
2015
,
pp. 1-8
Consulta la scheda completa presente nel
repository istituzionale della Ricerca di Ateneo